campaigns:haven:blackhill
Differences
This shows you the differences between two versions of the page.
campaigns:haven:blackhill [2019/08/08 11:18] – created from D&D Beyond content brent | campaigns:haven:blackhill [2019/08/10 13:48] (current) – Added cults and places brent | ||
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===== Blackhill ===== | ===== Blackhill ===== | ||
- | An outpost for the [[campaigns: | + | Originally a remote |
Blackhill is now mostly recovered from a recent series of attacks by a nearby orc tribe, which has made dealings with nearby orcs much more difficult. | Blackhill is now mostly recovered from a recent series of attacks by a nearby orc tribe, which has made dealings with nearby orcs much more difficult. | ||
+ | |||
+ | ==== Places ==== | ||
+ | |||
+ | **Gunter' | ||
+ | |||
+ | **The Guildhall: | ||
+ | |||
+ | ==== Cults ==== | ||
+ | |||
+ | Morden leads the Companions of the Sword. Once a shaman of a nearby barbarian tribe, he murdered several members of his tribe, left all his possessions and money behind, and formed the Cult in the wilderness. He since brought it to Blackhill where he foments rebellion against the Mad Duke. | ||
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+ | Morden initially clashed with another cult leader named Futhark, but when Futhark was captured during a battle with the Mad Duke's forces, he came to believe Futhark to be his brother and joined the cults together. | ||
+ | |||
+ | To fight the Mad Duke, a special type of black magical equipment called the Blacksword was created. It is said that whoever wields it gains the power of a dragon. |
campaigns/haven/blackhill.1565288332.txt.gz · Last modified: 2019/08/08 11:18 by brent