Table of Contents

Campaign Log

24 September 2019

James Black visited the Alehorn, asked about the fight, and said he might call on the PCs later. Bockhind returned to an empty house, then returned to the Alehorn. Ilikan returned to Agnes's house, told her about what happened, then returned to the Alehorn. Iniza returned to her family, received a commission from her mother, then returned to the Alehorn. “You” had a dream. The PCs then interrupted a deal for a potion, which led to the potion being spilled, which led to a woman aging into dust before their eyes.

10 September 2019

The PCs (particularly Ilikan, Tessia, and Bockhind) engaged the duergar and pacified them. The bailiff, James Black, arrived and took them away, then the party celebrated at the Alehorn and discussed visions of a crystal tower.

27 August 2019

The PCs were out behind Alehorn watching the annual fight during Chalica when they witnessed a massacre breaking out in the Thousand Year Inn. They then engaged.

The Plan

We want an overall upbeat tone, with some grimness, a bit like The Princess Bride.

We want to include:

We want to avoid:

Common magic items include:

In addition, anyone can do the following 1-3 times per day:

The Player Characters

The Lands

The game is set in the city of Thane's Landing, which contains a large castle. It is the primary residence of Lord Henry and Lady Margery Bedford (nee Heathcote), and their teenage children Joan, Ella, and John. Their crest is a black eagle on a field of blue. They also control the nearby towns of King's Hill, Queenstown, and Borelfell.

The nearby Heathcote family controls the towns to the northwest (Raven's Crossing, New Torsdale, and Lowmarsh). The Underwoods rule the towns to the south, but they're rumored to be in league with the pirates of the nearby sea.

Beneath all this lies The Underdark.

Nearby villages: Deerfell, Riverton, Drakesmill

Thane's Landing:

Thanes landing

Area map:

Area map

Larger area map:

Larger area map