games:blood_rites
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games:blood_rites [2013/08/03 08:25] – Fleshed out explanation and added download arrow image brent | games:blood_rites [2015/07/06 08:27] (current) – Fixed download URL brent | ||
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+ | [[https:// | ||
====== Blood Rites ====== | ====== Blood Rites ====== | ||
Imagine a naked savage who pulls a knife and slashes his own arm to give himself super-human speed for the few moments he needs to outrun a rampaging dinosaur. | Imagine a naked savage who pulls a knife and slashes his own arm to give himself super-human speed for the few moments he needs to outrun a rampaging dinosaur. | ||
- | //Blood Rites// is my reaction to safe, reliable magic. It's set in a savage, primitive world in which spells are cast only after blood is spilled. | + | //Blood Rites// is my reaction to safe, reliable magic. It's set in a **savage, primitive world** in which spells are cast only after blood is spilled. |
The system is Fudge-based. Each magical effect has different power levels, and you roll to discover which power level you are able to cast when you prepare or cast the spell. You may get a relatively weak version...or an insanely powerful one. | The system is Fudge-based. Each magical effect has different power levels, and you roll to discover which power level you are able to cast when you prepare or cast the spell. You may get a relatively weak version...or an insanely powerful one. | ||
- | [[http://rpg.brentnewhall.com/ | + | [[http:// |
- | The system needs a lot of playtesting, |
games/blood_rites.1375543526.txt.gz · Last modified: 2013/08/03 08:25 by brent