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games:blood_rites [2013/06/14 09:42] – Added header brentgames:blood_rites [2015/07/06 08:27] (current) – Fixed download URL brent
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 +[[https://secure.flickr.com/photos/mckaysavage/1633327234/|{{ https://farm3.staticflickr.com/2414/1633327234_fb3ebcc4e4_n.jpg}}]]
 ====== Blood Rites ====== ====== Blood Rites ======
  
-//Blood Rites// is my reaction to safe, reliable magic. //Blood Rites// is set in a savage, primitive world in which spells are cast only after someone's blood is spilled.+Imagine naked savage who pulls a knife and slashes his own arm to give himself super-human speed for the few moments he needs to outrun a rampaging dinosaur.
  
-Imagine naked savage who pulls out a knife and slashes his own arm to give himself super-human speed for the few moments he needs to outrun the rampaging dinosaur he hears nearby.+//Blood Rites// is my reaction to safe, reliable magic. It's set in **savage, primitive world** in which spells are cast only after blood is spilled. 
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 +The system is Fudge-based. Each magical effect has different power levels, and you roll to discover which power level you are able to cast when you prepare or cast the spellYou may get a relatively weak version...or an insanely powerful one. 
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 +[[http://brentnewhall.com/dl.php?d=br|{{http://brentnewhall.com/games/graphics/download.png}}]] [[http://brentnewhall.com/dl.php?d=br|Download the rules]]
  
-The system is Fudge-based. Moreover, each magical effect has different power levels, and you roll to discover which power level you are able to cast when you prepare or cast the spell. You may get a relatively weak version...or an insanely powerful one. 
  
-[[http://rpg.brentnewhall.com/media/Blood_Rites-2012-04-21.pdf|Download the draft rules]] 
games/blood_rites.1371228167.txt.gz · Last modified: 2013/06/14 09:42 by brent