User Tools

Site Tools


games:blood_rites

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
games:blood_rites [2013/06/14 09:42] – created brentgames:blood_rites [2015/07/06 08:27] (current) – Fixed download URL brent
Line 1: Line 1:
-//Blood Rites// is my reaction to safe, reliable magic. //Blood Rites// is set in a savage, primitive world in which spells are cast only after someone's blood is spilled.+[[https://secure.flickr.com/photos/mckaysavage/1633327234/|{{ https://farm3.staticflickr.com/2414/1633327234_fb3ebcc4e4_n.jpg}}]] 
 +====== Blood Rites ======
  
-Imagine a naked savage who pulls out a knife and slashes his own arm to give himself super-human speed for the few moments he needs to outrun the rampaging dinosaur he hears nearby.+Imagine a naked savage who pulls a knife and slashes his own arm to give himself super-human speed for the few moments he needs to outrun rampaging dinosaur. 
 + 
 +//Blood Rites// is my reaction to safe, reliable magic. It's set in a **savage, primitive world** in which spells are cast only after blood is spilled. 
 + 
 +The system is Fudge-based. Each magical effect has different power levels, and you roll to discover which power level you are able to cast when you prepare or cast the spell. You may get a relatively weak version...or an insanely powerful one. 
 + 
 +[[http://brentnewhall.com/dl.php?d=br|{{http://brentnewhall.com/games/graphics/download.png}}]] [[http://brentnewhall.com/dl.php?d=br|Download the rules]]
  
-The system is Fudge-based. Moreover, each magical effect has different power levels, and you roll to discover which power level you are able to cast when you prepare or cast the spell. You may get a relatively weak version...or an insanely powerful one. 
  
-[[http://rpg.brentnewhall.com/media/Blood_Rites-2012-04-21.pdf|Download the draft rules]] 
games/blood_rites.1371228152.txt.gz · Last modified: 2013/06/14 09:42 by brent