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        <description>50 Games in 50 Weeks

In July of 2011, I challenged myself to play 50 games that were new to me in 50 weeks. I finished my 50th game at midnight, 30 June 2012.

Games played so far:

	*  3 Dice Dungeon (dice)
	*  Action Castle (adventure)
	*  Alhambra (board)
	*  Castellan (card/construction)</description>
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        <description>Arbiter

Imagine playing a tabletop RPG anywhere, as long as you have a few friends around.

Arbiter provides simple story prompts and answers your yes-or-no questions about the situation you&#039;re in. Just ask Arbiter a yes or no question and click the</description>
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        <description>Brent&#039;s Gamer Resume

This is a record of the games Brent Newhall&#039;s played and run in his gamer lifetime.

Role-Playing

First Role-Playing Experience

A short game of Nobilis with three coworkers, circa 2001.

Campaigns Run
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The City of Talon

The city of Talon is a crowded, cramped, bustling nexus of business and travelers. No struggling outpost, this; civilization has firmly taken root in this portside city.

And that&#039;s the problem. Merchants wrestle over a few extra coppers&#039; profit, while the nobles (most of whom were merchants not long ago) vie for power. Filthy urchins clog the streets of the Bullrushes while the penitent file into dusty temple…</description>
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        <description>Demos

This page provides demo videos for Brent&#039;s games.

The Burned Future

The Burned Future is a tabletop RPG set in a post-apocalyptic future of fantastic savagery, mysticism, and super science.

First Playtest

Second Playtest

This version included mechanics for critical hits and critical misses.</description>
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        <description>Fantasy RPG Design Challenge



(Photo based on &lt;https://www.flickr.com/photos/maf04/11519036964/&gt; )

The Latest Challenge

Design a tabletop RPG within the following requirements:

Thematic Requirements:

	*  No swords.
	*  No guns of any type.
	*  No dungeons (or dungeon equivalents, like widespread ruins).</description>
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        <description>The Museum Newsletter

Would you like to play a game that&#039;s still in development, where you can directly improve an upcoming game for untold numbers of gamers?

Would you like to read the insights of a decades-long veteran of RPG play and design?

About once a month, Brent sends out an</description>
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        <description>The OSR Handbook

“Brent&#039;s book is exactly the reference I was hoping for when I went looking for more clear-eyed discussion of just what&#039;s in these games.” -- Paul Beakley

The Old School Renaissance Handbook is a guide to the revival of old-school play in tabletop role-playing. It</description>
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        <description>The Saturday Playtest

The Saturday Playtest is an online game in which Brent and others played his games.

Video of our previous games are posted on the Demos page.

If you&#039;d like to join in, sign up for the Museum Newsletter.</description>
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        <description>Social Policies

This is a list of behaviors that all players at Brent&#039;s games (including Brent) follow.

This document exists to keep the game fun.  Acceptable and unacceptable behaviors should be clearly communicated, and unacceptable behaviors should only be those that slow down the game or otherwise make it not fun.</description>
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        <description>Welcome to Brent P. Newhall&#039;s Museum of Fantastic Wonders, a repository for Brent&#039;s tabletop gaming materials.

RPGs Released

	*  Ability Score - A generic system that combines D&amp;D&#039;s ability scores and modifiers with Apocalypse/Dungeon World&#039;s 2d6 mechanic
	*  Blood Rites - A dark fantasy game of savagery and blood magic</description>
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