Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
fantasy_rpg_design_challenge [2016/08/15 08:32]
brent Added winner for 3rd challenge
fantasy_rpg_design_challenge [2016/08/16 18:26]
brent Added Brent's advice
Line 130: Line 130:
  
   * [[https://​plus.google.com/​u/​0/​112234386288014033364|Jesse Cox]]'​s **[[https://​docs.google.com/​document/​d/​1lCq---UyhXvd7oPZ6LFhcBWKwyWkg_LNGy61ihk-1jo/​edit|LunAurora]]**   * [[https://​plus.google.com/​u/​0/​112234386288014033364|Jesse Cox]]'​s **[[https://​docs.google.com/​document/​d/​1lCq---UyhXvd7oPZ6LFhcBWKwyWkg_LNGy61ihk-1jo/​edit|LunAurora]]**
 +
 +===== Brent'​s Advice, Buried at the Bottom of the Page =====
 +
 +What I Judge For:
 +
 +  * **Completeness** - Is this a playable game? Are gray areas and common difficulties addressed? Are any important game aids included (character sheets, play mats, etc.)?
 +  * **Comprehensibility** - Do I understand how to play the game? Does the text move clearly from introduction to explanation to details? Do complex mechanics come with examples? Do player-characters have a defined role in the world (or is the concept at least addressed)?
 +  * **Creativity** - Does this feel fantastic? Is the setting concrete and “of a whole”? How similar is it to well-known concepts? Does it go too far into obscure weirdness?
 +
 +What I Care Less About:
 +
 +  * **Polish** - cool images and such are nice but all the winners have had straightforward,​ Google Docs-level formatting
 +
 +Bonus Points:
 +
 +  * A compelling concept that addresses a real personal/​social issue (without getting too icky)
 +  * Minimal physical combat (it’s just been done so much)
 +
 +Advice:
 +
 +  * Include your name, a license, and a list of games that inspired you (if any).
 +
 +