====== Steel and Flame ====== Many fantasy RPGs mimic D&D or Tolkienesque fantasy worlds. This one is based on classic sword-and-sorcery games of high adventure. The characters are more likely to be swashbuckling barbarians or muscled thieves than paladins or dwarves. //Steel and Flame// is a tabletop RPG that combines the stats of the classic //Barbarians of Lemuria// system with elements of //Fate//. Your character is made up of 8 stats (4 combat-oriented and 4 non-combat-oriented), Health Points, and points in a wide variety of careers. To resolve an action, roll Fate dice, and add points from the appropriate stats and/or careers. One particularly nice thing about this system is that it let you see how well you succeed at an action, instead of just indicating success or failure. You can make a Fantastic leap from a burning airship or a Terrible swing at a snarling harem guard. **[[http://rpg.drivethrustuff.com/product/125682/Steel-%26-Flame|Download now from DriveThruRPG]] and pay what you want** [[http://rpg.drivethrustuff.com/product/125682/Steel-%26-Flame|{{http://www.onebookshelf.com/images/banners/banner-dtrpg.jpg}}]] ===== Sample Character: Throngar the Barbarian ===== Strength 2\\ Dexterity 2\\ Intelligence 0\\ Charisma 0\\ Brawling 2\\ Melee 1\\ Ranged 0\\ Defense 1\\ HP 12\\ Barbarian 2\\ Soldier 1\\ Pirate 1 ===== Demo ===== {{youtube>large:Ae4oxFXO89M}} ===== Play Sample ===== **GM:** Okay, you're outside the Palace of Pain on the night of the sacrifice. The Palace is a big stone building, about two stories tall, with crenelations on top. There's a big entrance in front, with two burly guards. What do you want to do? **Tim:** Hmmm. Throngar wants to go around back and climb the walls. **GM:** Okay, the walls are a little old, so there are some footholds. Not too hard. Do you have any careers that would give you some skill in climbing walls? **Tim:** Yeah, I have 2 points in Barbarian. Throngar probably climbed the cliffs of Thovaria all the time as a kid. **GM:** Makes sense to me! Add that to your Dexterity score. That's one of your personal attributes. **Tim:** Oooh, I have 2 points in Dexterity. So I add those together, which is 4? **GM:** Exactly. Now just roll the dice and add 4 points. **Tim:** Wow, I rolled +2! So that's a total of 6. **GM:** Which is a "Fantastic" on the ladder. You scurry up the walls like a spider and even get over the crenelations in seconds. However, there's a guard on the roof! You were so quick to climb that he sees you, but he's surprised. You get to act. What do you want to do? **Tim:** Throngar wants to attack the guy with his sword. **GM:** Roll the dice, then add your Strength, and your Melee. **Tim:** My Strength's 2 and Melee is 1, so that's a total of 3. How do I know if I succeed? **GM:** I'll compare that to the guard's Defense score. **Tim:** Okay, rolling the dice...ick, that's -1. With the Strength and Melee, that's a total of 2. **GM:** No problem! The guard only has a Defense of 1, so you hit. Your sword does 1d6 damage. **Tim:** I swing my trusty sword at the guard's stomach. And I roll...a 4! **GM:** Cool, subtracting that from the guard's Hit Points...he's still up, but barely. He's going to take a swing at you...And he manages a 1. What's your Defense? **Tim:** My Defense is 1. **GM:** Ooooh, a tie wins! So he rolls..a 3. Subtract that from your Hit Points. **Tim:** I have 12 of those, so I'm only down to 9. Time to slash back! Rolling and adding 3...yeah, that's a 5! Lemme roll my die...that's a 3. **GM:** The guard clutches his stomach and goes down in a fountain of blood! **Tim:** Great. ===== Support ===== If you have questions about //Steel & Flame//, please post them to [[https://plus.google.com/communities/104787672504300358431|the Google+ Community]].